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A demo game experience created in class lectures


You arrive at the frozen coast of Antarctica with a clear mandate - to venture out to the company's research base and find out why communications have been lost.

Little did  you know your job was already completed - to a point.

A simple prototype experience created in class to demonstrate the development pipeline from concept through browser-playable game. Exploring game design, scripting, pacing and flow, and everything else aspiring game developers can use to create their own experiences.

Enjoy!